Showing posts with label android. Show all posts
Showing posts with label android. Show all posts

Tuesday, 28 September 2010

Android 2.2.1

It's here, but no-one seem too sure about what has changed.

Well one thing has definitely been added, the ability for android to force a PIN or password on access if requested by an exchange server. Our server at work does such a thing, so while I am happy that I can now access my work e-mail, I am saddened by the fact that I no longer get to use the 9 dot pattern login.

Monday, 7 June 2010

Too Much Bluetooth

I set up my bluetooth headset to work with my laptop today for skype.
I also set up my nexus one to play music on the TV through the dock (which, it turns out it does using bluetooth).
Imagine my surprise when my laptop suddenly started talking to me! It seemed that my laptop had connected to my phone and set itself up as a headset. It then automatically answered an incoming call and put it through the laptop's speakers (and microphone) without any sort of prompt!!!
On top of all that, disconnecting the laptop as a headset caused the phone to dial my Dad!!

I think I have it sorted now by completely disabling the laptops ability to be a headset. Hopefully my work phone is not involved in this conspiracy.

Tuesday, 20 April 2010

Android

So yesterday I decided that I would look into what is involved in writing an app for Android, Google's mobile phone OS.

I downloaded the various SDKs, eclipse plugins and emulators and spend about half a day setting them all up (Tip of the day, if using this in a Jazz client, change the Jazz client to use a Sun JVM instead of the default IBM one).

Once the set up was done, I jumped right in at the deep end and started to put together a UI for a very simple app designed to display a D&D character builder save file. I originally tried to build the UI using java, but nothing appeared. Puzzled, I looked through a the docs and tutorials and nearly everything used XML files to define the UI instead, so I tried that and quickly got something up and running. It wasn't pretty, but it did the job.

I'll reserve judgement until I see how hard it is to make it pretty (including the support of changing orientation to landscape).